Directors
Daniele Baralla
Executive Director
About Me
Hey everyone! I’m Danny, I was born old and I’m Italian! I studied Diction and PR Relations and I also studied gaming! Ok, that was a lie, but it’s really like I did. I started gaming when I was 4 years old, or better, when I learnt how to connect two thoughts together. I remember sitting on my dad’s lap and play Space Invaders, Space Pinball, Tetris and others on an old Windows XP PC via a floppy disk (still have that!). Those were good times; not starting with a newly released console or a new pc but with old hardware makes you fall in love with every generation of games, and I think it’s the best thing to do. Later in time I got back on track, of course, and I played literally everything. Apart from video games my other passion is the art of dubbing, singing and voiceover, or really any way of using the voice. I did some acting in theatre too in a couple of musicals here in Italy. For a better summary of me: I shift from being a genius to being dumb in a split second.
I joined the team in April 2020 as the Italian translator. The overall environment inside the team is fantastic, there’s plenty of people with their own fantastic talents and ideas contributing to the general quality of work. None of the people force their talents on others, no one brags about their work and no one is toxic around you. Patience and professionality while being fun and enjoyable: what more can you ask?
My favorite Rayman game is the 2nd one, and also my first videogame ever! I love every entry in the same way, and the 2D ones like Origins and Legends are the most replayed by me.
Something I would like to see improved from the original game is, apart from the graphics, probably the difficulty management in combat: sometimes it felt too easy, especially after the first playthrough. I would love to see more variety too.
The main objective in the project I had when I joined the team was translating the whole game in Italian, with better differentiations and language choices than the original. Finishing my translation work, after some months I became the Social Media Manager of the team as well (yes, I’m the one you talk to in socials!) and since 2021 I’m now the Executive Director, External Relations Director and PR Manager of the team.
I can’t thank everyone enough. If I could give a hug to every fan out there that supported us, I would. Seriously though, thank you, from the bottom of my heart for every single message or help everyone sent us through the years. I hope we’ll create something for you to enjoy, even for a brief period of time. If what we do makes even one of you smile at least once, then it means we hit the goal. Thank you.
Jack Edwards
Technical Director
About Me
Hi, I’m Jack! I’m the Technical Director for the team and working on this project has been a dream come true for me. I’m a 25 year old student currently living in Texas in the United States. My experience in programming comes from working as a Computer Engineering student in my university and doing internships for the US Government in both Cybersecurity and Automation Engineering. I’ve always had a passion for games and the process of making them, so this project gives me a chance to help pass that passion onto others! I joined the Rayman 2 HD team on September 30th, 2022. The environment in the team is unbelievably friendly. Not only is everyone on the team an extremely hard worker, but each person is extremely passionate about the project and we all care about making the best product we possibly can. My first and favorite Rayman game is the Dreamcast version of Rayman 2. There’s a wonderful picture of me sitting in my underwear on the couch when I was 3 years old playing it on the Dreamcast.
Would I like to improve the original game with this remake? I don’t know if “improve” is the correct term for what I’d like to do with the remake of the game. My main goal is to modernize the controls with fast, smooth movements and playability that allows the player to feel like they’re playing a version of the original that has been made specifically for modern consoles. To the fans out there, all of us on the team are just like you – fans! I’ve been following this project since it’s conception in 2019 and have always been a fan of the Rayman franchise. The game is very dear to us and all we want is to make a version that enables more people to play it and fall in love with the best game of all time – Rayman 2: The Great Escape!
Jaimy Kortenhoff
Audio Director
About Me
Hi everyone! I’m Jaimy, 29, and I live in the Netherlands. From Portuguese descent, gaming started at a very young age. When I first booted up a demo disc that came with our Packard Bell PC, I got greeted with the likes of MDK, Prince of Persia and of course, Rayman! The colorful vistas and their catchy tunes are engraved in my memory. Games and (their) music became a big part of my life.
Currently I am a self-taught composer and finished my degree on audiovisual design. Before this project I’ve worked on several community led projects like Fallout: Cascadia and a Dota 2 music pack.
I joined the team back in September 2021 as a composer. I currently lead the audio team and hopefully can bring some delightful tunes to your ears!
The team seems professional and friendly at the same time. Plenty of activity and good looking results!
Rayman 1 was my first Rayman. So it definitely has a special place in my heart. However, the magical feeling of Rayman 2 has never been equaled. I remember finally figuring out how to enter the “Cave of Bad Dreams” as a young lad that couldn’t read the language. What a rush!
Rayman 2 fans have a very special place for the soundtrack of the game. Sadly, we can’t just copy it 1 to 1. I do wish to create something with the same instruments that gives the feeling of the original soundtrack, with a new twist! It is going to be a monumental task but I have tremendous faith in the team.
To all the fans out there! Thank you for your incredible support. We hear you and see you. Know that we do this for you. Hopefully we can make you proud! Peace!
Bradley Ian Klein Reches
Art Director
About Me
Hi! My name is Bradley Klein, Alias Zelda Lore. I was born on May 30, 2000 and I am from Spain. I am a videogame design and development graduate, with a passion for creating memorable games and beautiful visuals, specializing in 3D modelling.
I joined New Dawn Games in February 2023, having heard of Rayman 2 HD and being beyond amazed by the work and talent of the entire team. Being a part of this team means everything, everyone is incredibly welcoming and professional with their work and the way they handle themselves, which I highly admire.
I have been a Rayman fan since I can remember, having played Rayman 2 and Rayman 3 as a kid with my mother, who is also a big Rayman fan. Naturally, those two games hold a very special place in my heart, due to the world they crafted, the memorable characters, incredible music, and amazing gameplay. But without a shadow of a doubt, Rayman 2 is my favourite out of all of them. That game evokes a very specific feeling I have not seen replicated in any other videogame, movie, or other form of media; it is truly special, and to be able to work in a remake of this amazing game… to say that I am overjoyed would be an understatement.
When it comes to this project and the improvements I mostly want to see from the first game, I strive for the visuals to be elevated to higher standards while being faithful to the original, as the artists who painted the textures of the original game did an outstanding job. I would like to also expand the game to include extra levels, such as, perhaps, a fourth Sanctuary for the later portion of the game, as I feel the way we obtained the fourth mask was quite rushed, which may have been due to time constraints during the development of the original game.
We are pouring our passionate souls into this project, ensuring it is the best it possibly can be. Even though I am part of the 3D modelling department, I am also quite active in the other departments, giving feedback and helping where I can, as I want to ensure that Rayman fans who eagerly await this project get the absolute best we can possibly deliver.
Believe me when I say that this project is something special, and it is worth the wait, every second of it.
Danae Dekker
Production Director
About Me
Hello, I’m Danae, my pronouns are she/her and fae/faer, and I’m the Production Director and a composer for Rayman 2 HD. Being a composer and technical audio designer for games, I combine my composition and coding skills to create a fitting and immersive music design and implementation for every project that crosses my path. In my free time I love tinkering with code, crating fantastical worlds, playing both immersive and creative games like the Ori franchise and Minecraft, and indulging myself in alternative fashion aesthetics. Oh, and I’m secretly a fairy too!
My most favorite Rayman game, and also the first one I played when I was a little kid, is Rayman 2: The Great Escape. It has a really immersive world and story, the characters are memorable, and its soundtrack is an absolute masterpiece, especially for the time the game was released in! I remember replaying scenes of the game with my friends as a kid, always taking on the role of Ly, so it’s probably no wonder that the game took a part in awakening my obsession with fairies and wondrous fantasy worlds!
In the summer of 2022 I joined New Dawn Games as part of the audio team, where I’m currently working on composing and producing music and implementing audio in engine for our Rayman 2 HD remake. Since 2024 I’ve also become the Production Director for the team, keeping an eye on the tasks that need to be done by each team and meeting deadlines, so we can deliver our beautiful game to you in time. One thing I really like about our team is the flat structure and positive vibe in the team; everyone gives each other valuable and serious feedback on the things they have worked on, and a few moments after we’re all able to have a good laugh together! I believe that a positive critical attitude like that is really valuable in determining the success of our project, and so far I think that’s going really well! Being part of this team I hope to contribute to re-telling an already amazingly beautiful game in a modern take, and in terms of audio I hope to create something even more immersive than the original. I hope that the magic of Rayman and his world may bewitch you again while playing our beloved remake, just as much as we enjoyed creating it!
2D Artists
Nocna Fifi
2D Artist
About Me
Who are you?
I’m Paulina, a 2D prop concept artist for New Dawn Games, I was born 8th August 2003 and currently I live in small village in Poland.
What made you want to join New Dawn Games?
Rayman’s always been a big part of my childhood, so I want to contribute as much as I can by joining the team and work on R2HD!
How did you discover the Rayman games and what is your favorite thing about them?
I discovered the series when I visited my cousins who played Rayman Origins, I was immediately interested in artstyle and decided to try it out. The most interesting part of this franchise are characters designs and environment, which are very eye catching and colorful!
What is your favorite video game and why?
My favorite game out of all I played is Rayman 3 Hoodlum Havoc, because of its humor and game mechanics.
Pablo Sempere
2D Artist
About Me
Who are you?
Hello everyone! I’m Pablo Sempere, 2D Concept Artist for New Dawn Games. I’m from Spain and I was born on May 19th, 1997.
What made you want to join New Dawn Games?
Rayman 2 is a game that tonally has me a little conflicted: on one hand it is an epic and “dark” game, but comparing it to Rayman 1 and 3 I would say that it “loses” the “Fairy Tale” tone that I personally think the franchise should have. With this remake I hope we manage to give even more fantasy to this beautiful world. My main goal in this project is to create the best designs that the characters can have and that they truly deserve.
How did you discover the Rayman games and what is your favorite thing about them?
I discovered the series when a relative of mine bought Rayman 3 Hoodlum Havoc for PC. I fell in love right away, the fantasy aspect of the world, the characters, the music, the tone…
What is your favorite video game and why?
My favourite Rayman game is Rayman 3 Hoodlum Havoc, I love every single aspect of it. I also love Rayman Legends.
Dreams Bluefire
2D Artist
About Me
Who are you?
Hello, my name is Alexia but you can call me Dreams Bluefire, I am from Mexico and I am a traditional and digital artist of anything I like as a hobby.
What made you want to join New Dawn Games?
I never really had the idea of collaborating on a project like a fan game, but some time after I saw fan game trailers thanks to Rayman Alive and saw that they needed volunteers I started to think about it and have the wish to participate in it, it’s the first time that i join a project and it is totally incredible to be able to help them with my art in this amazing work of Rayman 2, it had become a great unexpected and accomplished goal.
How did you discover the Rayman games and what is your favorite thing about them?
I met Rayman through Rayman 2 and 3, I was just a girl when I met him, although later the first game I would try was Rayman Legends and over time, getting to know him more, what I liked most about him was the essence of fantasy and what nice that the character was as well as the story in those games was totally incredible, that’s how I became such a fan of him.
What is your favorite video game and why?
I have several favorite games but if I had to choose maybe it would be Rayman 3 because of its fantasy atmosphere and how entertaining it was. I like it a lot, I have been very fond of it for many years.
Marko Renko
2D Artist
StrangeSolo
2D Artist
PixelJunkPlayer
2D Artist
3D Artists
Galioth
3D Artist
About Me
Hi! I joined when the project was very little. It even had another name, I would say I joined around October 2018. I showed in a Rayman forum or somewhere else a medium quality Jano model, then they asked me to join the team. Which I happily accepted immediately.
The environment? I’d say it’s pretty healthy. I’m not a very talkative person, so I don’t interact too much with the team off topic, but when we have an overheated discussion, the team is up to the task to resolve it through dialogue. Everyone treats each other very respectfully.
My favourite Rayman is Rayman 3 and it is also my first one. What a coincidence! Nostalgia is very powerful I guess. Besides, It is the very first game in my entire life, I cannot remember any other game before Rayman 3. That’s why it is so special to me.
Obviously, I will follow what my superiors say, but I would like to improve the combat system and make it more similar to R3 combat system. Other thing are the environments, they were done with tiling textures, which sometimes they were too much stretched. There is a lot of work to do about environments, they must be designed from scratch.
For me the main objective overall is to improve myself. Lucky of me, there are a lot of skilled people which I learned from, and, speaking more about the project itself, there’s several of them. I’ve always wanted to be part of something related to Rayman. Other one is to give to Rayman fans what they earned through patience. The most important one? Enjoy what you do and have fun!
First of all I want to thank all of you for the support you are giving to this project. It means a lot to everyone here, it is the fuel. All I can say is to have patience and never lose faith. Sooner or later we will have what every Rayman fan has been waiting for almost 20 years. Stay strong!
Casper Vollmers
3D Artist
About Me
Hey everyone! I joined the team in December 2020. The environment is very open and casual. The team is always helpful with providing constructive feedback and a sense of accomplishment. Favourite game? That’s a tough one. I definitely think Rayman 2 is my favorite game, but Rayman 3 is a very close contestant. My first game was Rayman 1.
As a part of the graphical department, my main objective is to help improve the visuals and make it feel just as whimsical and brooding as the original game. That includes redefining, while being faithful to the environments, characters and animations.
As a Rayman fan myself, I really appreciate the fanbase for keeping the franchise alive and the fans who support this project! A fan game like this takes time to make, but the team put a lot of effort into it, and I hope you will look forward to what we make.
Papyesh
3D Artist
About Me
Who are you?
I am the 3D artist in the team, mostly focused on hard-surface props.
What made you want to join New Dawn Games?
I joined NDG simply because of the prospect of working on a remake of one of my favourite games ever made.
How did you discover the Rayman games and what is your favorite thing about them?
My introduction to Rayman series was Rayman M, along with it came a demo of Rayman 2 which I played obsessively as a kid. My favourite thing about the series is definitely the whimsical atmosphere, reminiscent of old story books, especially when it comes to Rayman 2. I also enjoy the artstyle of all games and the fluidity of the gameplay.
What is your favorite video game and why?
It’s hard to pick one but I think my favourite game of all time might be Rayman 2. The atmosphere and artstyle are simply unmatched and I think the game still holds up incredibly well.
Akcyjny
3D Artist
About Me
Who are you?
My name is Adam, I’m 3D artist from Poland.
What made you want to join New Dawn Games?
Being a fan of Rayman games.
How did you discover the Rayman games and what is your favorite thing about them?
I don’t remember when I discovered the Rayman games, but I remember that I liked their unique and fairy-tale vibe.
What is your favorite video game and why?
My favorite game is Rayman 3 because I grew up with it + it has a great Polish dubbing.
Unheard Voices
3D Artist
Lord Asdi
3D Artist
About Me
Hi everyone! Online I go by Lord Asdi. I originally joined the “Rayman HD Collection” team back in April 2018 which was then later merged with Rycer’s R2HD team. Before that I had started working on my own Rayman fangame in Unity but I never finished it.
The first Rayman game I played was Rayman 3 and it’s still is my favourite.
The movement and camera controls of Rayman 2 always felt a bit clunky which is one thing I want to improve in the remake. I also want to further improve my development skills in Unreal Engine to contribute as much as possible to the project.
Thank you all for following our development throughout the years and stay tuned for what’s to come.
VFX Artists
Tobias
Lead VFX Artist
About Me
My name is Tobias Cascia, I’m from Argentina and I was born here. I started my passion for game development in 2021 when I first started working on a project for Mob Entertainment. After that, everything bloomed into what I am today! I’ve always loved how games were made and the process that was required to make them, thus the reason I started working in the industry.
I joined the team in July 17th of 2023. The atmosphere and the environment here is pretty good! It’s friendly and comprehensive.
My favourite Rayman game in the series is Rayman 2 and that was also my first one!
What I would love to improve from the first game are its looks and feel. Rayman 2 had something at that time that made me think it was awesome. The feeling of the world and the environment was super cool and I wish to replicate/surpass it.
We appreciate that you guys are on the lookout for the project! There is a lot of love that has been put into it and we want to give you the best experience of a true Rayman fan. Be patient and you will be rewarded! Remember this is from fans to fans, so we are as excited as you are!
Animators
Ferez Deco
Lead Animator
About Me
Y’ello! I joined the team back in late June of 2022. The environment really feels like working on a big production company – everyone knows their respective roles and I have never seen any sort of controversy. Whenever any issue or complain comes up, we all have a reasonable mindset to solve it quickly. Everyone is very respectful and help others no matter their role in the development of the game, and I could keep going and going about how nice this place is!
As for a favorite Rayman game, I don’t have any favorites; I normally like all of these games equally and I keep coming back to them. As for my first Rayman game, it was most likely the PS1 or PC version of Rayman 2.
I wish to see a version of Rayman 2 with a more elaborated dialogue for the cutscenes and also see a more “cinematic” take on them, something that would feel right with modern games where most try to appeal to a more “Hollywood take” as I like to call it, haha!
I’m very grateful to the team for letting me join them and contribute to this project. I can guarantee great things coming and I’m sure that everyone will definitely appreciate what we’re cooking; keep leaving us feedback, it shows great support and how much y’all care for what we’re making!
Bruno C. Coleta
Animator
Pok8
Animator
Programmers
Nino Pont
Lead Programmer
About Me
Who are you?
Hello, My name is Nino and I’m the lead gameplay and systems programmer on Rayman 2 HD.
What made you want to join New Dawn Games?
My passion for the original Rayman 2 game led me to join Rayman 2 HD a few years back while I was learning UE4, our amazing team and the passion we all share for this project made me stay 🙂
How did you discover the Rayman games and what is your favorite thing about them?
I discovered Rayman when I was a kid playing the original trilogy again and again, Rayman 2 was one of the first PC games I ever owned. I love everything about this game
What is your favorite video game and why?
Nier Automata, this game is an artistic masterpiece on every level
Joseph Winjum
Programmer
About Me
Who are you?
Graduate Researcher (genetic data compression) and Master’s Student (comp sci)
What made you want to join New Dawn Games?
Rayman 2 is the GOAT
How did you discover the Rayman games and what is your favorite thing about them?
Whole family played Rayman games when I was little, favorite thing would be Globox
What is your favorite video game and why?
Subnautica – for the incredibly well-done atmosphere
UI Designers
Maxim Lopez – Woujy
Lead UI Designer
About Me
My name is Maxim Lopez (aka WouJy). I was born in 1995 and I’m Belgian. Since I was young, I spent my time creating things and I always wanted to work in video games (besides, I wanted to become a 3D computer graphics artist, even if I can only do basic things, because I never really learned). Finally, I studied in audiovisual. After, and during my studies, I worked for television. I filmed and edited documentaries, bloopers, shows, etc. In my free time, I took the time to develop and assist on several games, both visual novel, point’n’click, platformer, etc. Since 2015, I’ve been working on Unreal Engine (and occasionally on Unity / Adventure Game Studio). However, I only started to dive into UE since late 2018/19, before that I was using it for video productions! I wish to launch myself professionally (as well as in independent as in a possible studio). That’s why, around 2020/21, I started to professionalize what I was doing by creating “Bad Weather Studios” where I develop games with the aim of one day being able to live from it. Of course, I can’t forget Rayman! Certainly one of my favorite video game characters (by the way, I’m a little bit older than him) that I grew up with.
I had been following the project since the teaser was released on the YouTube channel. After getting my courage up, I contacted the team in May-June 2020 and joined the team as a UI Designer and Developer.
We are a team of enthusiasts, we all have our strengths and specialties. We progress together as a group! It is very important for me to have a good team cohesion. Moreover, we are an international group with members coming from Japan, Italy, etc. Which is really cool!
My first Rayman game was the original, Rayman 1! I played it on a Jaguar at my father’s sister’s house, it must have been 1998/1999, but I remember that I found the game quite difficult but very pretty with nice animations. My favorite… is the 2nd one! To tell you how much of a fan I am, I own the game on every console it was released on (I even bought those consoles) and in several editions (Rayman 10th anniversary, etc.); the only version I don’t own (but was able to play) is the iOS version.
For me, it’s already an exceptional game that every player should experience, it’s as important as a Super Mario 64 in my eyes. With this project I want to modernize the controls (especially the camera system which is a bit difficult to handle) and that its interface (menus, etc.) is also modernized with the possibility to fine-tune the different parameters of the game. Of course, I would like to make the game as accessible as possible so that everyone can play it. And finally, I want it to be state of the art with the use of advanced technologies. As well as graphics rendering using APIs like DirectX11/12 & Vulkan (it’s already supported) but also the support of Nvidia DLSS, AMD FSR, RayTracing, etc. In short, make it a modern experience, for modern gamers.
To all the Rayman fans around the world, I really appreciate the messages of encouragement you leave to us. It’s a real energy boost and it motivates me every day. That’s why I want this remake to be the best one you can have! You deserve it! It’s a long wait, but I promise you won’t be disappointed! When I see what we have already accomplished, I am very proud! I hope you will have as much fun playing on it as I had working on it. Thanks to all of you <3
Audio Designers
Maddie
Voice Director / Script Writer
About Me
Maddie M. is one of Rayman 2 HD’s score composers and an aspiring character designer, voice actor, and animator. Although she’s only known about it for 5 years, the Rayman series is something of great value to her, as it carried her through her teen years. In fact, the whimsical nature of its latter games’ soundtracks are her biggest inspiration, alongside the likes of the Mario series. If it wasn’t obvious by now, she’s a HUGE nerd, playing video games, making D&D characters, and making fanart when she isn’t tinkering about in Musescore. She’d love nothing more than to thank Rycer, Jaimy, and the rest of the New Dawn Games team for the opportunity to work in such a supportive environment. She hopes you’ll love what you’ll hear!
Barnaby
Sound Designer
About Me
Who are you?
I am Barnaby, a Sound Designer and Composer from Wales, UK currently developing SFX and sound design for this wonderful project!
What made you want to join New Dawn Games?
New Dawn Games’ dedication to the craft of recreating one of my favourite games of my childhood was evident from the amazing videos and stills they had put out previous to the point I reached out. I had to contact the audio lead and get involved! The team’s impressive professionalism and high quality output is something to behold, and I’m very lucky to be a part of it.
How did you discover the Rayman games and what is your favorite thing about them?
One of the first PS1 games I owned was the first Rayman, alongside Heart of Darkness and Tekken 3. I was lucky to have chosen three incredible games in their own right, but Rayman was special. The endearing colourful cartoon art style, the joyful earwormy music (I mean that as a compliment) , the loveable titular hero and the rock solid platforming. I think my favourite aspect of the Rayman franchise is that it has not lost it’s steam in terms of quality (despite being dormant for some time sadly). Rayman Origins and Legends are absolutely amongst the best 2D platformers ever made.
What is your favorite video game and why?
My all-time favourite videogame changes monthly, but Sonic3 & Knuckles is never far from the top spot. In terms of the Rayman franchise, Rayman 1, 2 and Origins have a special place in my heart.
Voice Actors
PyxelFox
Voice of Rayman
About Me
Hello! I joined the team on the 24th of October 2022. My favourite Rayman game is probably Rayman 2 for nostalgia reasons, but I really like the Origins and legends games too. I played the original Rayman when I was maybe 6 or 7, but it was too hard for me (on the level of Disney’s Lion King game xD). I am not sure what I would improve on the original game, perhaps it would be to simply have more of Rayman’s character in the game with dialogue, and the sound quality compared to the original. However, I mostly want to honor the original work and try to capture that same spirit. I will be voicing Rayman as my main objective. Many many thanks for the support! We are at your mercy.
Shaeleigh Ladon
Voice of Ly
About Me
Who are you?
Hey I’m Shae, your friendly neighborhood goblin gorl! I have way too many hobbies and career interests, but the main ones are art, animation, and of course, voice acting!
What made you want to join New Dawn Games?
To the surprise of no one, I’m a big Rayman fan, and I’ve been keeping an eye on NDG since their Rayman Alive showcase back in 2022. When I saw their casting call for Ly, I just HAD to give it a shot!
How did you discover the Rayman games and what is your favorite thing about them?
My first introduction to Rayman was actually the Raving Rabbids games, which I loved as a kid. I know I know, scandalous. But anyway, my first REAL Rayman game was Legends, which really ignited my love for the franchise! By far my favorite things about the games are the artistry and fairytale-esque whimsy!
What is your favorite video game and why?
When it comes to my favorite Rayman game, I gotta choose Rayman Redemption. Make no mistake, I absolutely adore all the games, but the others have at least one thing I wish was done differently. Redemption is just perfection. As for my favorite video game in general, that’s impossible for me to choose. So instead, here are my top 5 favorite franchises: Rayman (shocker), Klonoa, Hades, Ace Attorney, and Undertale/Deltarune!
HyperVoiceActing
Voice of Globox & Murfy
About Me
Who are you?
My name is Steven, and I’m a freelance voice actor and artist. I’m the voice of Globox and Murfy for Rayman 2 HD
What made you want to join New Dawn Games?
I was really impressed with the work they’ve shown off so far and I wanted to help out however I could
How did you discover the Rayman games and what is your favorite thing about them?
Mostly through a friend who owned Rayman 3, and I’ve been a big fan of the series sense. I love how each title is truly distinct and creative in their own way from each other, and the franchise in general is just filled with so much personality and charm
What is your favorite video game and why?
Within Rayman, it’d have to be Legends/Origins followed by Hoodlum Havoc. Outside of Rayman, I really love games like Mario Odyssey, Sonic Generations, Luigi’s Mansion 3, ect
GamerGoku
Voice of The Teensies
About Me
Who are you?
Yo! I’m GamerGoku, but you may call me Nathan. I’m a voice actor, gamer, and YouTuber all rolled into one!
What made you want to join New Dawn Games?
My undying love for our limbless hero, RAYMAN! Or… as I call him sometimes. “Raymond.” Because everybody loves Rayman. I have always had a deep passion for voice work, and wanted a chance at having a voice or two in this game. I wanted to leave my mark on a Rayman Project of some sort, and this is perhaps the coolest one!
How did you discover the Rayman games and what is your favorite thing about them?
About 5,000 years ago, when I was 6 years old. My parents bought me a Playstation 1, and the original Rayman. And the rest is history! I’m a sucker for a good platformer, and collectathon game. Rayman is among my favourites next to Crash and Spyro. ^^
What is your favorite video game and why?
Rayman. That very first game that I owned has never left my heart. I religiously go back and play Rayman a couple of times every year. I’ve played it so much, I remember where everything is, and find the game barely a challenge. But it has one of, if not THE BEST soundtracks in gaming history. And, although it was made in 1995, it’s art style remains timeless. You can say what you like about the French, but they make some BRILLIANT artwork! And have great taste in food too! Except Frog legs… that’s just criminal. >.>
Translators
YaBoyCJ
German Translator
About Me
Who are you?
I’m CJ, I come from Germany and have been a huge fan of Rayman since a very young age. Rayman is what got me into video game development and probably what made me a game creation student in the first place.
What made you want to join New Dawn Games?
My goal in joining New Dawn Games was to ensure the best possible german translation of the game for all my fellow german speaker’s to enjoy.
How did you discover the Rayman games and what is your favorite thing about them?
I got to play on my brother’s PS2 at a young age, where I first discovered Rayman 3. I love the stylish combat X platformer mixup of almost all the games easily the most.
What is your favorite video game and why?
Definitely Rayman 3. The amazing story progression and the feeling of watching the Hoodlum’s rise to power in such a small time is so cool to witness during gameplay. (Not to mention the best feeling combat in the series, it feels so responsive!)
Diavolo
Polish Translator
GamesPassionFR
French, Dutch Translator
About Me
Who are you?
Greetings from Jacques of Belgium. I’m a functional analyst in healthcare projects / developper and also gaming youtuber
What made you want to join New Dawn Games?
I wanted to give a hand on the translations : French / Dutch / … so that all Rayman fans around the world are pleased 😉 As well to participate in testing and everything else I can like discussing of ideas
How did you discover the Rayman games and what is your favorite thing about them?
Started my Rayman journey with Rayman 2 at one of my anniversaries. It’s a well-balanced recipe of adventure, world and humor that makes it so charming.
What is your favorite video game and why?
Difficult question, I played so much that I even created a gaming catalog to remind me what I played. Check it out to find your happiness ^^
Kuwanaiko
Japanese Translator
About Me
Who are you?
I’m the Japanese translator for Rayman 2 HD. My dream is to become a famous youtuber/streamer and stream Rayman 2 HD in my language!
What made you want to join New Dawn Games?
I want to make a name for myself in the Rayman community. I want to be the face of Rayman in Japan, people know me as “THE Japanese Rayman fan” or something like that. The more I get involved in projects e.g. Rayman 2 HD, the more it becomes reality.
How did you discover the Rayman games and what is your favorite thing about them?
I used to live in the UK for a long time, which is how I learned English and learned about Rayman too. Rayman 2 was one of the first games I ever played. The Rayman games are some of the most nostalgic and impactful to me as a gamer.
What is your favorite video game and why?
This is a very difficult question. Probably, various Kirby games, No Straight Roads, Rayman Redemption, Rayman Redesigner, and whatever I’m into at the time. (e.g. recently I’m into horror and dark mystery/survival) All the games I said have one in common: they’re all adventure platformers. This is my favourite game genre.
Lex
Danish Translator
Nikita
Russian Translator
Niv Baehr
Hebrew Translator
Youssef
Arabic Translator
About Me
Hello, Youssef from Tunisia here, gamedev and IT engineer (hopefully in 2024).
Rayman 2 and 3 were the only Rayman games I played (AND NO, I DO NOT LIKE ORIGINS & LEGENDS), I prefer the 3D Rayman games. Rayman 2 was THE GAME of my childhood (PC and PS1).
What I would really love to improve in the game is to have some of the great things in the level design of the PS1 versions included in the Remake. I love how different the PS1 version was (I know it has less content, but I still love how it doesn’t ruin the quality of the game).
I hope that you will love the game once released, as a fan of Rayman, I am as hyped as any of you who are waiting for the release.
PEACE ^-^
QA Testers
Spitfire_x86
QA Tester
About Me
Who are you?
I’m an (ex-)speedrunner of Rayman 2, the creator of Ray2Fix and other mods for the game. My other interests include: C (not C++), reverse engineering, and Guitar Hero.
What made you want to join New Dawn Games?
I got invited to the team way back in 2019, and was immediately interested by the plans and concepts for the remake. Oh, and the prospect of getting to break the intended gameplay experience of a new game before it’s even released was just really fun.
How did you discover the Rayman games and what is your favorite thing about them?
Rayman 2 and 3 were my favorite games when I was a kid. Nowadays, the thing I like the most about them is without a doubt Francesco, the background character bird from R2… also all the behind-the-scenes stuff, and seeing what makes the games work.
What is your favorite video game and why?
Picking one is hard, but some of my all-time favorites are: Outer Wilds, for the *experience*; Dwarf Fortress, for the inscrutable, overly complex gameplay; and The Elder Scrolls series, for the lore and worldbuilding.
Rib
QA Tester
Sifodesu
QA Tester